PLS SCRIPTS - Docs
  • Welcome
  • Paid Resources
    • 💰Companies
      • Intro
      • Dependencies
      • Installation
      • Configuration - Shared
      • Configuration - Server side
      • Items
      • Commands
      • Tutorials (Code)
      • ⚒️For developers
      • Q&A
    • 🚗Vehicle shops
      • Presentation
      • Dependencies
      • Installation
      • Configuration
      • Q&A
    • 🍀Weed System
      • Dependencies
      • Installation
      • Configuration
      • Exports
      • Events
      • Q&A
    • 💳Keycards
      • Intro
      • Dependencies
      • Installation
      • Configuration
      • Exports
      • Events
      • Q&A
    • 🌻Mower
      • Intro
      • Dependencies
      • Installation
      • Configuration
      • Exports
      • Events
      • Q&A
    • 🍾Moonshine
      • Intro
      • Dependencies
      • Installation
      • Configuration
      • Exports
      • Events
      • Q&A
    • 💉Addiction
      • Intro
      • Dependencies
      • Installation
      • Configuration
      • Exports
      • Q&A
  • 🚗Scrapyard
    • Intro
    • Instalation
    • Configuration
  • Code examples
    • 🍕Job system - Create job in DB
  • Items
    • 💳Keycards
Powered by GitBook
On this page
  • ❓What are keycards?
  • 🎮 Custom minigame - MIND GAME
  • 🚫 Gas zone
  • 💼 Hidden stashes
  • 💳 Lootable cards
  • 🆙 6 Tiers
  • ⚠️ Dependencies
  • 🛟Supports
  • 📽️ Preview
  • 🏪 Store
  1. Paid Resources
  2. Keycards

Intro

PreviousKeycardsNextDependencies

Last updated 1 year ago

keycards

❓What are keycards?

Keycards can be used to break into rooms that may contain guards and loot of your choice.

Cards are divided into different tiers by default and each tier offers something special.

Some cards have no NPCs, but the hardest ones have the most dangerous NPCs that will give you a hard time!

By default, 6 tiers are created, which gradually rise and to get to the biggest ones you have to start gradually!

Cards can be found on the ground or in hidden stashes.

ALL CONFIGURABLE

🎮 Custom minigame - MIND GAME

🚫 Gas zone

One card requires a gas mask because it’s covered in a gas zone and you can’t get to the loot otherwise.

exports.pls_keycards.useGasmask() -- More info in docs

💼 Hidden stashes

The script also includes hidden stashes, which are scattered throughout the map and can include cards or other items for players to search for.

💳 Lootable cards

Cards can be found on the ground. Different spawns and only a few cards are ever selected!

🆙 6 Tiers

⚠️ Dependencies

🛟Supports

Inventory

  • ox_inventory

  • qb_inventory

  • ps_inventory

  • quasar_inventory

More inventory can be added to BRIDGE

Target

Target is not required, but supported!

BRIDGE.UseMarkers = true
  • ox_target

  • qb_target

📽️ Preview

🏪 Store

Code is accessible

Yes

Subscription-based

No

Lines (approximately)

900+

Requirements

ox_lib, xsound

Support

Yes

ox_lib -

xsound -

Escrow - 13.99 EUR: Source NUI and SCRIPT - 30.00 EUR:

💳
GitHub - overextended/ox_lib: A FiveM resource and script library for Lua and JS.
GitHub - Xogy/xsound: Improved audio library for FiveM
https://store.polisek.io/package/6136718
https://store.polisek.io/category/fivem
image
keycard_tiers