Intro

❓What are keycards?
Keycards can be used to break into rooms that may contain guards and loot of your choice.
Cards are divided into different tiers by default and each tier offers something special.
Some cards have no NPCs, but the hardest ones have the most dangerous NPCs that will give you a hard time!
By default, 6 tiers are created, which gradually rise and to get to the biggest ones you have to start gradually!
Cards can be found on the ground or in hidden stashes.
ALL CONFIGURABLE
🎮 Custom minigame - MIND GAME
🚫 Gas zone
One card requires a gas mask because it’s covered in a gas zone and you can’t get to the loot otherwise.
exports.pls_keycards.useGasmask() -- More info in docs
💼 Hidden stashes
The script also includes hidden stashes, which are scattered throughout the map and can include cards or other items for players to search for.
💳 Lootable cards
Cards can be found on the ground. Different spawns and only a few cards are ever selected!
🆙 6 Tiers
⚠️ Dependencies
🛟Supports
Inventory
ox_inventory
qb_inventory
ps_inventory
quasar_inventory
More inventory can be added to BRIDGE
TargetTarget is not required, but supported!
BRIDGE.UseMarkers = true
ox_target
qb_target
📽️ Preview

🏪 Store
Escrow - 13.99 EUR: https://store.polisek.io/package/6136718 Source NUI and SCRIPT - 30.00 EUR: https://store.polisek.io/category/fivem
Code is accessible
Yes
Subscription-based
No
Lines (approximately)
900+
Requirements
ox_lib, xsound
Support
Yes
Last updated