Configuration
With all of our resources, you also get much configuration, here is some explanation for it!
INFO: Config might contain BETA additions, so it might not be 1:1 as yours
Config Example
Here you can see a config.lua
example with all additions you'll need
With this script you can configure everything! See for yourself!
```lua
Config = {}
--[[
export.pls_addiction:openMenu()
export.pls_addiction:addAddiction("effect_name", 1)
export.pls_addiction:removeAddiction("effect_name", 1)
]]--
-- If you restart the script while the server is online.
-- Is a relog needed?
Config.RequireRelogForLoadAfterScriptRestart = false -- The longest variable name I've created.
Config.AddictionCommand = "addictions" -- or export.pls_addiction:openMenu()
Config.AddictioNotifyTitle = "Addictions"
Config.Debug = true -- Allow debug and cmd = /triggeraddict and /addaddict
-- What does that mean?
-- Every X minutes a timer will run to check for dependencies and apply the effect if necessary.
Config.AddictionTimeLoop = 15 -- Minutes
-- Chance of effect by Addiction
Config.AddictionChanceEffect = 100
Config.AddictStageTime = 30 -- Seconds
Config.Addictions = {
----------- FIST ADDICTION START --------------------
{
label = "Cigarette",
name = "cigar", -- UNIQ NAME
description = "Cigaretes addiction.",
defaultValue = 0, -- This is the value that every player has at the beginning.
color = "red",
usable = {
items = {"garbage", "cigarredwood"}, -- or use export.pls_addiction:addAdiction("cigar", value)
addByUse = 2,
afterUse = function()
lib.notify({title="Cigar", description="You smoked cigar", type="inform"})
end,
anim = {
anim = {
dict = 'amb@world_human_smoking@male@male_a@enter',
clip = 'enter'
},
prop = {
model = joaat("prop_sh_cigar_01"),
pos = vec3(0.03, 0.03, 0.02),
rot = vec3(0.0, 0.0, -1.5)
},
progressTime = 8000,
}
},
stages = {
{
startValue = 20, -- Required addiction for this stage
removeAddict = 1, -- This is the number it takes during the effect.
addictTimeMultiplier = 3, -- Random 1 - 3 for multiply
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 40, -- Required addiction for this stage
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 70,
removeAddict = 1, -- This is the number it takes during the effect.
effectMultipler = 3, -- How many times / minute
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
},
},
----------- FIST ADDICTION END --------------------
----------- --------------------
{
label = "Cocaine",
name = "cocaine", -- UNIQ NAME
description = "Your cocaine addiction.",
color = "blue",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"coke_pure"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 60,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = true,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = false,
}
},
},
},
{
label = "Weed",
description = "Your marijuana addiction.",
name = "weed", -- UNIQ NAME
color = "green",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"coke_pure"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = true,
falling = false,
screenblur = false,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 50,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
},
},
-------------------------------
{
label = "Meth",
description = "Your meth addiction.",
name = "meth", -- UNIQ NAME
color = "lightblue",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"coke_pure"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 50,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
},
},
-------------------------------
{
label = "Crack",
description = "Your crack addiciton.",
name = "crack", -- UNIQ NAME
color = "black",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"crack"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 50,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = false,
fadeout = false,
longfadeout = false,
shivering = false,
die = false,
mentalbrakedown = false,
unconscious = false,
randomsounds = false,
grayfilter = false,
cameraflash = false,
drugsin = true,
}
},
},
},
-------------------------------
{
label = "Heroin",
description = "Your heroin addiciton.",
name = "heroin", -- UNIQ NAME
color = "lightgreen",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"heroin"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = true,
falling = false,
screenblur = false,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 50,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = true,
falling = false,
screenblur = true,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = true,
falling = false,
screenblur = true,
fadeout = false,
shivering = true,
die = true,
}
},
},
},
{
label = "Coffe",
description = "Some coffe",
name = "coffee", -- UNIQ NAME
color = "brown",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"coffe"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = true,
falling = false,
screenblur = false,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 50,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = true,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache =false,
falling = false,
screenblur = true,
fadeout = false,
shivering = true,
die = false,
}
},
},
},
{
label = "Sex",
description = "Oh.. You dirty bastard..",
name = "sex", -- UNIQ NAME
color = "pink",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"condom"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = true,
falling = false,
screenblur = false,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 50,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = true,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache =false,
falling = false,
screenblur = true,
fadeout = false,
shivering = true,
die = false,
}
},
},
},
{
label = "Extasy",
description = "Partyyy",
name = "extasy", -- UNIQ NAME
color = "cyan",
defaultValue = 0, -- This is the value that every player has at the beginning.
usable = {
items = {"extasy"}, -- or use export.pls_addiction:addAdiction("cocaine", value)
addByUse = 2,
},
stages = {
{
startValue = 20,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = true,
falling = false,
screenblur = false,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 50,
removeAddict = 1, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache = false,
falling = false,
screenblur = true,
fadeout = false,
shivering = false,
die = false,
}
},
{
startValue = 80,
removeAddict = 0, -- This is the number it takes during the effect.
effects = {
drunk = false,
headache =false,
falling = false,
screenblur = true,
fadeout = false,
shivering = true,
die = false,
}
},
},
},
}
-- Remove addiction
Config.AntiAddictions = {
{
label = "Nicotine patches",
name = "nicotine_patches", -- UNIQ NAME
forAddction = "cigar",
usable = {
items = {"nicotine_patches"},
removeByUse = 2,
afterUse = function()
end,
anim = {
anim = {
dict = 'mp_player_inteat@burger',
clip = 'mp_player_int_eat_burger'
},
prop = {},
progressTime = 3000,
}
}
}
}
```
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